Wasm Spaceship Game

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50 most recent check-ins

2021-12-06
22:46
update readme to fixe bad link Leaf check-in: 44f0c74d1d user: larks tags: enemies
22:45
we don't need undefs anymore since we are using importC check-in: 710a470b1c user: larks tags: enemies
22:41
merge import_c changes into the working branch check-in: 4bc3ccf67d user: larks tags: enemies
22:40
remove test.txt Leaf check-in: c57210cd58 user: larks tags: update_importc
22:40
remove printf as it's no longer needed check-in: ddb6f4fbe6 user: larks tags: update_importc
22:37
update to use importC for compiling upng and walloc printf cannot be compiled at this time due to importC not working with vargs, though it looks like this will be fixed in the next release: https://issues.dlang.org/show_bug.cgi?id=21974 check-in: 024bba6c9f user: larks tags: update_importc
2021-07-30
19:26
test Closed-Leaf check-in: 466e3b9a7c user: larks tags: test1
19:17
update readme file Leaf check-in: a07b6c250f user: larks tags: trunk
2021-07-02
20:44
fix enemy rotation around the back check-in: 27c530bd94 user: larks tags: enemies
2021-06-20
20:48
enemy now rotates and shoots at the player check-in: b8f94c0fda user: larks tags: enemies
20:01
add enemies file check-in: 977944f0dc user: larks tags: enemies
2021-06-16
22:37
Add basics of enemy struct check-in: 7bb15d756e user: larks tags: enemies
2021-06-15
02:45
update layout of test page check-in: 03b1dd64cf user: larks tags: trunk
02:40
Add KeyboardDvorak to makefile by default check-in: 13b7902341 user: larks tags: trunk
02:37
add version to switch between dvorak and qwerty check-in: 17c2a1cea8 user: larks tags: trunk
02:33
remove debug code and comments check-in: c11146c219 user: larks tags: trunk
02:32
implemented Entity::moveFacing() check-in: f6b3cd44d0 user: larks tags: trunk
02:24
add player.d check-in: 673056f7a6 user: larks tags: trunk
02:18
kra files are excluded from the repo check-in: 7251ea68d8 user: larks tags: trunk
02:18
remove krita tmp files check-in: f692bc1b8b user: larks tags: trunk
2021-06-14
22:08
improve readablility of shader gamma operation check-in: 6a4481d1d8 user: larks tags: trunk
21:30
move player logic into it's own struct check-in: fdcde3ffac user: larks tags: trunk
20:38
add laser code into truck check-in: 21dc18f687 user: larks tags: trunk
20:36
change offset loc variable name Closed-Leaf check-in: 56e90b54c9 user: larks tags: lasers
20:27
fix issue with laser allocation check-in: 13c346bf13 user: larks tags: lasers
19:54
fix issue with lasers all lasers not all lasers rendering check-in: 4b65fbfbd7 user: larks tags: lasers
18:22
add lasers add basic laser shooting check-in: 8d5df72326 user: larks tags: lasers
2021-06-11
22:40
add wip code for laser allocation and management check-in: ffc6a07b26 user: larks tags: lasers
20:48
add some images for lasers check-in: 39a41a43ea user: larks tags: trunk
20:47
draw multiple ships check-in: 0ec76b0f6b user: larks tags: trunk
00:43
add a link to the repo on the main page check-in: 6dce23c521 user: larks tags: trunk
2021-06-10
21:37
factored all js and css out of main.html check-in: b727dbfc5e user: larks tags: trunk
21:36
ignore .wasm an .o files check-in: c48bf4d27e user: larks tags: trunk
21:28
movement now lasts as long as the key is held down check-in: 9f557e9523 user: larks tags: trunk
2021-06-08
00:27
remove unnecessisary version check-in: 692bc5dca0 user: larks tags: trunk
00:11
add util.d check-in: 09da86794d user: larks tags: trunk
2021-06-07
22:36
move ship logic into it's own class check-in: 9599ab71fb user: larks tags: trunk
21:30
add javascript memory access optimizations check-in: 4c78e483df user: larks tags: rotateSwitch, trunk
21:01
add some optimizations check-in: 921f6e1bc4 user: larks tags: trunk
20:51
move shaders to their own files check-in: c02c6d14e8 user: larks tags: trunk
20:47
(no comment) check-in: b5881d41e7 user: larks tags: trunk
20:37
add some use input check-in: cbb2d9bc00 user: larks tags: trunk
18:38
merge everything into master check-in: 16e60d296f user: larks tags: trunk
18:37
add list for readme useful links Closed-Leaf check-in: c93e3a71cf user: larks tags: webgl
18:37
add readme file check-in: 3d8fd4a0f2 user: larks tags: webgl
18:16
can now create transform matrices can pass transform matrices to the shader added bettercmath library for matrix math check-in: 0ab56487b5 user: larks tags: webgl
2021-06-06
03:28
can change ship image based on shader uniform check-in: 39ca269632 user: larks tags: webgl
02:53
fix transparency check-in: 8b02748e98 user: larks tags: webgl
02:38
now draw with textures and transparency in the textures check-in: 5651749f4f user: larks tags: webgl
01:22
can load and display textured squares check-in: d966d10660 user: larks tags: webgl